461 lines
22 KiB
C++
461 lines
22 KiB
C++
#ifndef PACKETPP_TCP_REASSEMBLY
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#define PACKETPP_TCP_REASSEMBLY
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#include "Packet.h"
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#include "IpAddress.h"
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#include "PointerVector.h"
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#include <map>
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#include <list>
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#include <time.h>
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/**
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* @file
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* This is an implementation of TCP reassembly logic, which means reassembly of TCP messages spanning multiple TCP segments (or packets).<BR>
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* This logic can be useful in analyzing messages for a large number of protocols implemented on top of TCP including HTTP, SSL/TLS, FTP and many many more.
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*
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* __General Features:__
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* - Manage multiple TCP connections under one pcpp#TcpReassembly instance
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* - Support TCP retransmission
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* - Support out-of-order packets
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* - Support missing TCP data
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* - TCP connections can end "naturally" (by FIN/RST packets) or manually by the user
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* - Support callbacks for new TCP data, connection start and connection end
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*
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* __Logic Description:__
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* - The user creates an instance of the pcpp#TcpReassembly class
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* - Then the user starts feeding it with TCP packets
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* - The pcpp#TcpReassembly instance manages all TCP connections from the packets it's being fed. For each connection it manages its 2 sides (A->B and B->A)
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* - When a packet arrives, it is first classified to a certain TCP connection
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* - Then it is classified to a certain side of the TCP connection
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* - Then the pcpp#TcpReassembly logic tries to understand if the data in this packet is the expected data (sequence-wise) and if it's new (e.g isn't a retransmission)
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* - If the packet data matches these criteria a callback is being invoked. This callback is supplied by the user in the creation of the pcpp#TcpReassembly instance. This callback contains
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* the new data (of course), but also information about the connection (5-tuple, 4-byte hash key describing the connection, etc.) and also a pointer to a "user cookie", meaning a pointer to
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* a structure provided by the user during the creation of the pcpp#TcpReassembly instance
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* - If the data in this packet isn't new, it's being ignored
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* - If the data in this packet isn't expected (meaning this packet came out-of-order), then the data is being queued internally and will be sent to the user when its turn arrives
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* (meaning, after the data before arrives)
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* - If the missing data doesn't arrive until a new message from the other side of the connection arrives or until the connection ends - this will be considered as missing data and the
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* queued data will be sent to the user, but the string "[X bytes missing]" will be added to the message sent in the callback
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* - pcpp#TcpReassembly supports 2 more callbacks - one is invoked when a new TCP connection is first seen and the other when it's ended (either by a FIN/RST packet or manually by the user).
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* Both of these callbacks contain data about the connection (5-tuple, 4-byte hash key describing the connection, etc.) and also a pointer to a "user cookie", meaning a pointer to a
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* structure provided by the user during the creation of the pcpp#TcpReassembly instance. The end connection callback also provides the reason for closing it ("naturally" or manually)
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*
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* __Basic Usage and APIs:__
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* - pcpp#TcpReassembly c'tor - Create an instance, provide the callbacks and the user cookie to the instance
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* - pcpp#TcpReassembly#reassemblePacket() - Feed pcpp#TcpReassembly instance with packets
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* - pcpp#TcpReassembly#closeConnection() - Manually close a connection by a flow key
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* - pcpp#TcpReassembly#closeAllConnections() - Manually close all currently opened connections
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* - pcpp#TcpReassembly#OnTcpMessageReady callback - Invoked when new data arrives on a certain connection. Contains the new data as well as connection data (5-tuple, flow key)
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* - pcpp#TcpReassembly#OnTcpConnectionStart callback - Invoked when a new connection is identified
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* - pcpp#TcpReassembly#OnTcpConnectionEnd callback - Invoked when a connection ends (either by FIN/RST or manually by the user)
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*
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* __Additional information:__
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* When the connection is closed the information is not being deleted from memory immediately. There is a delay between these moments. Existence of this delay is caused by two reasons:
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* - pcpp#TcpReassembly#reassemblePacket() should detect the packets that arrive after the FIN packet has been received
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* - the user can use the information about connections managed by pcpp#TcpReassembly instance. Following methods are used for this purpose: pcpp#TcpReassembly#getConnectionInformation and pcpp#TcpReassembly#isConnectionOpen.
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* Cleaning of memory can be performed automatically (the default behavior) by pcpp#TcpReassembly#reassemblePacket() or manually by calling pcpp#TcpReassembly#purgeClosedConnections in the user code.
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* Automatic cleaning is performed once per second.
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*
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* The struct pcpp#TcpReassemblyConfiguration allows to setup the parameters of cleanup. Following parameters are supported:
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* - pcpp#TcpReassemblyConfiguration#doNotRemoveConnInfo - if this member is set to false the automatic cleanup mode is applied
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* - pcpp#TcpReassemblyConfiguration#closedConnectionDelay - the value of delay expressed in seconds. The minimum value is 1
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* - pcpp#TcpReassemblyConfiguration#maxNumToClean - to avoid performance overhead when the cleanup is being performed, this parameter is used. It defines the maximum number of items to be removed per one call of pcpp#TcpReassembly#purgeClosedConnections
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* - pcpp#TcpReassemblyConfiguration#maxOutOfOrderFragments - the maximum number of unmatched fragments to keep per flow before missed fragments are considered lost. A value of 0 means unlimited
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*
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*/
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/**
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* @namespace pcpp
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* @brief The main namespace for the PcapPlusPlus lib
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*/
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namespace pcpp
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{
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/**
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* @struct ConnectionData
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* Represents basic TCP/UDP + IP connection data
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*/
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struct ConnectionData
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{
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/** Source IP address */
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IPAddress srcIP;
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/** Destination IP address */
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IPAddress dstIP;
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/** Source TCP/UDP port */
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uint16_t srcPort;
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/** Destination TCP/UDP port */
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uint16_t dstPort;
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/** A 4-byte hash key representing the connection */
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uint32_t flowKey;
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/** Start TimeStamp of the connection */
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timeval startTime;
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/** End TimeStamp of the connection */
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timeval endTime;
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/**
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* A c'tor for this struct that basically zeros all members
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*/
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ConnectionData() : srcPort(0), dstPort(0), flowKey(0), startTime(), endTime() {}
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/**
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* Set startTime of Connection
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* @param[in] startTime integer value
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*/
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void setStartTime(const timeval &startTime) { this->startTime = startTime; }
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/**
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* Set endTime of Connection
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* @param[in] endTime integer value
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*/
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void setEndTime(const timeval &endTime) { this->endTime = endTime; }
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};
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class TcpReassembly;
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/**
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* @class TcpStreamData
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* When following a TCP connection each packet may contain a piece of the data transferred between the client and the server. This class represents these pieces: each instance of it
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* contains a piece of data, usually extracted from a single packet, as well as information about the connection
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*/
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class TcpStreamData
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{
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public:
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/**
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* A c'tor for this class that get data from outside and set the internal members
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* @param[in] tcpData A pointer to buffer containing the TCP data piece
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* @param[in] tcpDataLength The length of the buffer
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* @param[in] missingBytes The number of missing bytes due to packet loss.
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* @param[in] connData TCP connection information for this TCP data
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* @param[in] timestamp when this packet was received
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*/
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TcpStreamData(const uint8_t* tcpData, size_t tcpDataLength, size_t missingBytes, const ConnectionData& connData, timeval timestamp)
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: m_Data(tcpData), m_DataLen(tcpDataLength), m_MissingBytes(missingBytes), m_Connection(connData), m_Timestamp(timestamp)
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{
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}
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/**
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* A getter for the data buffer
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* @return A pointer to the buffer
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*/
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const uint8_t* getData() const { return m_Data; }
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/**
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* A getter for buffer length
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* @return Buffer length
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*/
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size_t getDataLength() const { return m_DataLen; }
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/**
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* A getter for missing byte count due to packet loss.
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* @return Missing byte count
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*/
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size_t getMissingByteCount() const { return m_MissingBytes; }
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/**
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* Determine if bytes are missing. getMissingByteCount can be called to determine the number of missing bytes.
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* @return true if bytes are missing.
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*/
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bool isBytesMissing() const { return getMissingByteCount() > 0; }
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/**
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* A getter for the connection data
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* @return The const reference to connection data
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*/
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const ConnectionData& getConnectionData() const { return m_Connection; }
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/**
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* A getter for the timestamp of this packet
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* @return The const timeval object with timestamp of this packet
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*/
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timeval getTimeStamp() const { return m_Timestamp; }
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private:
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const uint8_t* m_Data;
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size_t m_DataLen;
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size_t m_MissingBytes;
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const ConnectionData& m_Connection;
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timeval m_Timestamp;
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};
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/**
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* @struct TcpReassemblyConfiguration
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* A structure for configuring the TcpReassembly class
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*/
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struct TcpReassemblyConfiguration
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{
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/** The flag indicating whether to remove the connection data after a connection is closed */
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bool removeConnInfo;
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/** How long the closed connections will not be cleaned up. The value is expressed in seconds. If the value is set to 0 then TcpReassembly should use the default value.
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* This parameter is only relevant if removeConnInfo is equal to true.
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*/
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uint32_t closedConnectionDelay;
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/** The maximum number of items to be cleaned up per one call of purgeClosedConnections. If the value is set to 0 then TcpReassembly should use the default value.
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* This parameter is only relevant if removeConnInfo is equal to true.
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*/
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uint32_t maxNumToClean;
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/** The maximum number of fragments with a non-matching sequence-number to store per connection flow before packets are assumed permanently missed.
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If the value is 0, TcpReassembly should keep out of order fragments indefinitely, or until a message from the paired side is seen.
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*/
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uint32_t maxOutOfOrderFragments;
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/** To enable to clear buffer once packet contains data from a different side than the side seen before
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*/
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bool enableBaseBufferClearCondition;
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/**
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* A c'tor for this struct
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* @param[in] removeConnInfo The flag indicating whether to remove the connection data after a connection is closed. The default is true
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* @param[in] closedConnectionDelay How long the closed connections will not be cleaned up. The value is expressed in seconds. If it's set to 0 the default value will be used. The default is 5.
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* @param[in] maxNumToClean The maximum number of items to be cleaned up per one call of purgeClosedConnections. If it's set to 0 the default value will be used. The default is 30.
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* @param[in] maxOutOfOrderFragments The maximum number of unmatched fragments to keep per flow before missed fragments are considered lost. The default is unlimited.
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* @param[in] enableBaseBufferClearCondition To enable to clear buffer once packet contains data from a different side than the side seen before
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*/
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TcpReassemblyConfiguration(bool removeConnInfo = true, uint32_t closedConnectionDelay = 5, uint32_t maxNumToClean = 30, uint32_t maxOutOfOrderFragments = 0,
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bool enableBaseBufferClearCondition = true) : removeConnInfo(removeConnInfo), closedConnectionDelay(closedConnectionDelay), maxNumToClean(maxNumToClean), maxOutOfOrderFragments(maxOutOfOrderFragments), enableBaseBufferClearCondition(enableBaseBufferClearCondition)
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{
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}
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};
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/**
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* @class TcpReassembly
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* A class containing the TCP reassembly logic. Please refer to the documentation at the top of TcpReassembly.h for understanding how to use this class
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*/
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class TcpReassembly
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{
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public:
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/**
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* An enum for connection end reasons
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*/
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enum ConnectionEndReason
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{
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/** Connection ended because of FIN or RST packet */
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TcpReassemblyConnectionClosedByFIN_RST,
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/** Connection ended manually by the user */
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TcpReassemblyConnectionClosedManually
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};
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/**
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* An enum for providing reassembly status for each processed packet
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*/
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enum ReassemblyStatus
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{
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/**
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* The processed packet contains valid TCP payload, and its payload is processed by `OnMessageReadyCallback` callback function.
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* The packet may be:
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* 1. An in-order TCP packet, meaning `packet_sequence == sequence_expected`.
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* Note if there's any buffered out-of-order packet waiting for this packet, their associated callbacks are called in this `reassemblePacket` call.
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* 2. An out-of-order TCP packet which satisfy `packet_sequence < sequence_expected && packet_sequence + packet_payload_length > sequence_expected`.
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* Note only the new data (the `[sequence_expected, packet_sequence + packet_payload_length]` part ) is processed by `OnMessageReadyCallback` callback function.
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*/
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TcpMessageHandled,
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/**
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* The processed packet is an out-of-order TCP packet, meaning `packet_sequence > sequence_expected`. It's buffered so no `OnMessageReadyCallback` callback function is called.
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* The callback function for this packet maybe called LATER, under different circumstances:
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* 1. When an in-order packet which is right before this packet arrives(case 1 and case 2 described in `TcpMessageHandled` section above).
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* 2. When a FIN or RST packet arrives, which will clear the buffered out-of-order packets of this side.
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* If this packet contains "new data", meaning `(packet_sequence <= sequence_expected) && (packet_sequence + packet_payload_length > sequence_expected)`, the new data is processed by `OnMessageReadyCallback` callback.
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*/
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OutOfOrderTcpMessageBuffered,
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/**
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* The processed packet is a FIN or RST packet with no payload.
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* Buffered out-of-order packets will be cleared.
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* If they contain "new data", the new data is processed by `OnMessageReadyCallback` callback.
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*/
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FIN_RSTWithNoData,
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/**
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* The processed packet is not a SYN/SYNACK/FIN/RST packet and has no payload.
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* Normally it's just a bare ACK packet.
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* It's ignored and no callback function is called.
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*/
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Ignore_PacketWithNoData,
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/**
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* The processed packet comes from a closed flow(an in-order FIN or RST is seen).
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* It's ignored and no callback function is called.
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*/
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Ignore_PacketOfClosedFlow,
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/**
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* The processed packet is a restransmission packet with no new data, meaning the `packet_sequence + packet_payload_length < sequence_expected`.
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* It's ignored and no callback function is called.
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*/
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Ignore_Retransimission,
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/**
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* The processed packet is not an IP packet.
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* It's ignored and no callback function is called.
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*/
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NonIpPacket,
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/**
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* The processed packet is not a TCP packet.
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* It's ignored and no callback function is called.
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*/
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NonTcpPacket,
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/**
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* The processed packet does not belong to any known TCP connection.
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* It's ignored and no callback function is called.
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* Normally this will be happen.
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*/
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Error_PacketDoesNotMatchFlow,
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};
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/**
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* The type for storing the connection information
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*/
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typedef std::map<uint32_t, ConnectionData> ConnectionInfoList;
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/**
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* @typedef OnTcpMessageReady
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* A callback invoked when new data arrives on a connection
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* @param[in] side The side this data belongs to (MachineA->MachineB or vice versa). The value is 0 or 1 where 0 is the first side seen in the connection and 1 is the second side seen
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* @param[in] tcpData The TCP data itself + connection information
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* @param[in] userCookie A pointer to the cookie provided by the user in TcpReassembly c'tor (or NULL if no cookie provided)
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*/
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typedef void (*OnTcpMessageReady)(int8_t side, const TcpStreamData& tcpData, void* userCookie);
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/**
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* @typedef OnTcpConnectionStart
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* A callback invoked when a new TCP connection is identified (whether it begins with a SYN packet or not)
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* @param[in] connectionData Connection information
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* @param[in] userCookie A pointer to the cookie provided by the user in TcpReassembly c'tor (or NULL if no cookie provided)
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*/
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typedef void (*OnTcpConnectionStart)(const ConnectionData& connectionData, void* userCookie);
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/**
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* @typedef OnTcpConnectionEnd
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* A callback invoked when a TCP connection is terminated, either by a FIN or RST packet or manually by the user
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* @param[in] connectionData Connection information
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* @param[in] reason The reason for connection termination: FIN/RST packet or manually by the user
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* @param[in] userCookie A pointer to the cookie provided by the user in TcpReassembly c'tor (or NULL if no cookie provided)
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*/
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typedef void (*OnTcpConnectionEnd)(const ConnectionData& connectionData, ConnectionEndReason reason, void* userCookie);
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/**
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* A c'tor for this class
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* @param[in] onMessageReadyCallback The callback to be invoked when new data arrives
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* @param[in] userCookie A pointer to an object provided by the user. This pointer will be returned when invoking the various callbacks. This parameter is optional, default cookie is NULL
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* @param[in] onConnectionStartCallback The callback to be invoked when a new connection is identified. This parameter is optional
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* @param[in] onConnectionEndCallback The callback to be invoked when a new connection is terminated (either by a FIN/RST packet or manually by the user). This parameter is optional
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* @param[in] config Optional parameter for defining special configuration parameters. If not set the default parameters will be set
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*/
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TcpReassembly(OnTcpMessageReady onMessageReadyCallback, void* userCookie = NULL, OnTcpConnectionStart onConnectionStartCallback = NULL, OnTcpConnectionEnd onConnectionEndCallback = NULL, const TcpReassemblyConfiguration &config = TcpReassemblyConfiguration());
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/**
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* The most important method of this class which gets a packet from the user and processes it. If this packet opens a new connection, ends a connection or contains new data on an
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* existing connection, the relevant callback will be called (TcpReassembly#OnTcpMessageReady, TcpReassembly#OnTcpConnectionStart, TcpReassembly#OnTcpConnectionEnd)
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* @param[in] tcpData A reference to the packet to process
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* @return A enum of `TcpReassembly::ReassemblyStatus`, indicating status of TCP reassembly
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*/
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ReassemblyStatus reassemblePacket(Packet& tcpData);
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/**
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* The most important method of this class which gets a raw packet from the user and processes it. If this packet opens a new connection, ends a connection or contains new data on an
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* existing connection, the relevant callback will be invoked (TcpReassembly#OnTcpMessageReady, TcpReassembly#OnTcpConnectionStart, TcpReassembly#OnTcpConnectionEnd)
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* @param[in] tcpRawData A reference to the raw packet to process
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* @return A enum of `TcpReassembly::ReassemblyStatus`, indicating status of TCP reassembly
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*/
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ReassemblyStatus reassemblePacket(RawPacket* tcpRawData);
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/**
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* Close a connection manually. If the connection doesn't exist or already closed an error log is printed. This method will cause the TcpReassembly#OnTcpConnectionEnd to be invoked with
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* a reason of TcpReassembly#TcpReassemblyConnectionClosedManually
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* @param[in] flowKey A 4-byte hash key representing the connection. Can be taken from a ConnectionData instance
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*/
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void closeConnection(uint32_t flowKey);
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/**
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* Close all open connections manually. This method will cause the TcpReassembly#OnTcpConnectionEnd to be invoked for each connection with a reason of
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* TcpReassembly#TcpReassemblyConnectionClosedManually
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*/
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void closeAllConnections();
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/**
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* Get a map of all connections managed by this TcpReassembly instance (both connections that are open and those that are already closed)
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* @return A map of all connections managed. Notice this map is constant and cannot be changed by the user
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*/
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const ConnectionInfoList& getConnectionInformation() const { return m_ConnectionInfo; }
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/**
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* Check if a certain connection managed by this TcpReassembly instance is currently opened or closed
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* @param[in] connection The connection to check
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* @return A positive number (> 0) if connection is opened, zero (0) if connection is closed, and a negative number (< 0) if this connection isn't managed by this TcpReassembly instance
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*/
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int isConnectionOpen(const ConnectionData& connection) const;
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/**
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* Clean up the closed connections from the memory
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* @param[in] maxNumToClean The maximum number of items to be cleaned up per one call. This parameter, when its value is not zero, overrides the value that was set by the constructor.
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* @return The number of cleared items
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*/
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uint32_t purgeClosedConnections(uint32_t maxNumToClean = 0);
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private:
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struct TcpFragment
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{
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uint32_t sequence;
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size_t dataLength;
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uint8_t* data;
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timeval timestamp;
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TcpFragment() : sequence(0), dataLength(0), data(NULL) {}
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~TcpFragment() { delete [] data; }
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};
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struct TcpOneSideData
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{
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IPAddress srcIP;
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uint16_t srcPort;
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uint32_t sequence;
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PointerVector<TcpFragment> tcpFragmentList;
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bool gotFinOrRst;
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TcpOneSideData() : srcPort(0), sequence(0), gotFinOrRst(false) {}
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};
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struct TcpReassemblyData
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{
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bool closed;
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int8_t numOfSides;
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int8_t prevSide;
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TcpOneSideData twoSides[2];
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ConnectionData connData;
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TcpReassemblyData() : closed(false), numOfSides(0), prevSide(-1) {}
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};
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typedef std::map<uint32_t, TcpReassemblyData> ConnectionList;
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typedef std::map<time_t, std::list<uint32_t> > CleanupList;
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OnTcpMessageReady m_OnMessageReadyCallback;
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OnTcpConnectionStart m_OnConnStart;
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OnTcpConnectionEnd m_OnConnEnd;
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void* m_UserCookie;
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ConnectionList m_ConnectionList;
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ConnectionInfoList m_ConnectionInfo;
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CleanupList m_CleanupList;
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bool m_RemoveConnInfo;
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uint32_t m_ClosedConnectionDelay;
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uint32_t m_MaxNumToClean;
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size_t m_MaxOutOfOrderFragments;
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time_t m_PurgeTimepoint;
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bool m_EnableBaseBufferClearCondition;
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void checkOutOfOrderFragments(TcpReassemblyData* tcpReassemblyData, int8_t sideIndex, bool cleanWholeFragList);
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void handleFinOrRst(TcpReassemblyData* tcpReassemblyData, int8_t sideIndex, uint32_t flowKey);
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void closeConnectionInternal(uint32_t flowKey, ConnectionEndReason reason);
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void insertIntoCleanupList(uint32_t flowKey);
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};
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}
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#endif /* PACKETPP_TCP_REASSEMBLY */
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