#if !defined(RESIP_REQUEST_CONTEXT_HXX)
#define RESIP_REQUEST_CONTEXT_HXX 

#include <vector>
#include <iosfwd>
#include "resip/stack/Uri.hxx"
#include "repro/ProcessorChain.hxx"
#include "repro/ResponseContext.hxx"
#include "resip/stack/NameAddr.hxx"
#include "resip/stack/Token.hxx"
#include "repro/ResponseContext.hxx"
#include "repro/TimerCMessage.hxx"
#include "rutil/resipfaststreams.hxx"
#include "rutil/KeyValueStore.hxx"

namespace resip
{
class SipMessage;
class TransactionTerminated;
}


namespace repro
{
class Proxy;

class RequestContext
{
   public:
      RequestContext(Proxy& proxy,
                     ProcessorChain& requestP, // monkeys
                     ProcessorChain& responseP, // lemurs
                     ProcessorChain& targetP); // baboons
      virtual ~RequestContext();

      virtual void process(resip::TransactionTerminated& msg);
      virtual void process(std::unique_ptr<resip::SipMessage> sip);
      virtual void process(std::unique_ptr<resip::ApplicationMessage> app);
      
      virtual void handleSelfAimedStrayAck(resip::SipMessage* sip);
      virtual bool handleMissingResponseVias(resip::SipMessage* response);  // return true to continue processing
      virtual void cancelClientTransaction(const resip::Data& tid, const resip::Tokens* reasons = 0);

      /// Returns the SipMessage associated with the server transaction
      resip::SipMessage& getOriginalRequest();
      const resip::SipMessage& getOriginalRequest() const;
      resip::Data getTransactionId() const;
      
      /** Returns the event that we are currently working on. Use a pointer
          since users need to check for null */
      resip::Message* getCurrentEvent();
      const resip::Message* getCurrentEvent() const;
      
      void setDigestIdentity (const resip::Data&);
      const resip::Data& getDigestIdentity() const;

      Proxy& getProxy();
      ResponseContext& getResponseContext();
      
      resip::NameAddr& getTopRoute();
      bool isTopRouteFlowTupleSet();
      resip::Tuple& getTopRouteFlowTuple();
      const resip::Data& getDigestRealm();
            
      virtual void send(resip::SipMessage& msg);
      void sendResponse(resip::SipMessage& response);

      virtual void forwardAck200(const resip::SipMessage& ack);
      void postAck200Done();

      void setSessionCreatedEventSent() { mSessionCreatedEventSent = true; }
      void setSessionEstablishedEventSent() { mSessionEstablishedEventSent = true; }

      void postTimedMessage(std::unique_ptr<resip::ApplicationMessage> msg,int seconds);

      // Accessor for per-requset extensible state storage for monkeys
      resip::KeyValueStore& getKeyValueStore() { return mKeyValueStore; }
      
      bool mHaveSentFinalResponse;
   protected:
      resip::SipMessage*  mOriginalRequest;
      resip::Message*  mCurrentEvent;
      resip::SipMessage* mAck200ToRetransmit;
      ProcessorChain& mRequestProcessorChain; // monkeys
      ProcessorChain& mResponseProcessorChain; // lemurs
      ProcessorChain& mTargetProcessorChain; // baboons

      bool processRequestInviteTransaction(resip::SipMessage* msg,bool original);
      bool processRequestNonInviteTransaction(resip::SipMessage* msg,bool original);
      void processRequestAckTransaction(resip::SipMessage* msg,bool original);
      void doPostRequestProcessing(resip::SipMessage* msg, bool original);
      bool processResponseInviteTransaction(resip::SipMessage* msg);
      bool processResponseNonInviteTransaction(resip::SipMessage* msg);
      void processResponseAckTransaction(resip::SipMessage* msg);
      void doPostResponseProcessing(resip::SipMessage* msg);
      
      resip::Data mDigestIdentity;
      int mTransactionCount;
      Proxy& mProxy;
      resip::NameAddr mTopRoute;
      bool mTopRouteFlowTupleSet;       // Provided so caller can avoid needing to compare mTopRouteFlowTuple to and empty Tuple() to check if set or not
      resip::Tuple mTopRouteFlowTuple;  // extracted from mTopRoute if valid Flow-Token is present
      ResponseContext mResponseContext;
      bool mSessionCreatedEventSent;
      bool mSessionEstablishedEventSent;
      resip::KeyValueStore mKeyValueStore;

      typedef std::vector<ProcessorChain::Chain::iterator>

      /** Stack of iterators used to keep track of where
          we are in the request processor chain(s) for
          async processing */
      ChainIteratorStack;
      ChainIteratorStack mChainIteratorStack;
      
      virtual void fixStrictRouterDamage();
      virtual void removeTopRouteIfSelf();
      
      friend class ResponseContext;
      friend EncodeStream& operator<<(EncodeStream& strm, const repro::RequestContext& rc);
};

EncodeStream&
operator<<(EncodeStream& strm, const repro::RequestContext& rc);


}

#endif

/* ====================================================================
 * The Vovida Software License, Version 1.0 
 * 
 * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved.
 * 
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