- ongoing work to fix issue with unstable audio
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@@ -197,7 +197,7 @@ void DevicePair::onSpkData(const Format& f, void* buffer, int length)
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// Resample these 10 milliseconds it to native format
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size_t wasProcessed = 0;
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size_t wasProduced = mSpkResampler.resample(AUDIO_SAMPLERATE, mOutput10msBuffer.data(), mOutput10msBuffer.capacity(), wasProcessed, f.mRate,
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size_t wasProduced = mSpkResampler.resample(nativeFormat.mRate, mOutput10msBuffer.data(), mOutput10msBuffer.capacity(), wasProcessed, f.mRate,
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mOutputNativeData.mutableData() + mOutputNativeData.filled(), mOutputNativeData.capacity() - mOutputNativeData.filled());
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mOutputNativeData.setFilled(mOutputNativeData.filled() + wasProduced);
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#ifdef CONSOLE_LOGGING
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