- avoid OpenCore AMR codecs on Windows too (as there is no binary package yet)
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@@ -13,7 +13,7 @@
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#include "../audio/Audio_Interface.h"
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#include "../audio/Audio_Resampler.h"
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT)
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT) && !defined(TARGET_WIN)
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# include "MT_AmrCodec.h"
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#endif
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@@ -692,7 +692,7 @@ float AudioReceiver::calculatePvqaMos(int rate, std::string& report)
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void AudioReceiver::processStatisticsWithAmrCodec(Codec* c)
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{
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT)
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT) && !defined(TARGET_WIN)
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AmrNbCodec* nb = dynamic_cast<AmrNbCodec*>(c);
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AmrWbCodec* wb = dynamic_cast<AmrWbCodec*>(c);
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