- avoid OpenCore AMR codecs on Windows too (as there is no binary package yet)

This commit is contained in:
2019-03-18 10:15:45 +02:00
parent 528a66d901
commit 762207c093
4 changed files with 11 additions and 5 deletions

View File

@@ -13,7 +13,7 @@
#include "../audio/Audio_Interface.h"
#include "../audio/Audio_Resampler.h"
#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT)
#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT) && !defined(TARGET_WIN)
# include "MT_AmrCodec.h"
#endif
@@ -692,7 +692,7 @@ float AudioReceiver::calculatePvqaMos(int rate, std::string& report)
void AudioReceiver::processStatisticsWithAmrCodec(Codec* c)
{
#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT)
#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT) && !defined(TARGET_WIN)
AmrNbCodec* nb = dynamic_cast<AmrNbCodec*>(c);
AmrWbCodec* wb = dynamic_cast<AmrWbCodec*>(c);