- avoid OpenCore AMR codecs on Windows too (as there is no binary package yet)
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@@ -7,7 +7,7 @@
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#include "MT_CodecList.h"
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#include "MT_AudioCodec.h"
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT)
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT) && !defined(TARGET_WIN)
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# include "MT_AmrCodec.h"
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#endif
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@@ -33,7 +33,7 @@ CodecList::CodecList(const Settings& settings)
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}
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}
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT)
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#if !defined(TARGET_ANDROID) && !defined(TARGET_OPENWRT) && !defined(TARGET_WIN)
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for (int pt: mSettings.mAmrWbPayloadType)
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mFactoryList.push_back(new AmrWbCodec::CodecFactory({mSettings.mWrapIuUP, false, pt}));
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for (int pt: mSettings.mAmrWbOctetPayloadType)
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