- new sync primitive - memory blocks queue

- better audio buffer management in AQuA wrapper
This commit is contained in:
2018-07-13 14:26:53 +03:00
parent b6400b6f81
commit a6535bdb97
3 changed files with 47 additions and 12 deletions

View File

@@ -104,19 +104,23 @@ void BufferQueue::push(const void* data, int bytes)
b->resize(bytes);
memcpy(b->data(), data, bytes);
mBlockList.push_back(b);
mSignal.notify_all();
}
BufferQueue::Block BufferQueue::pull(std::chrono::milliseconds timeout)
{
std::unique_lock<std::mutex> l(mMutex);
std::cv_status status = std::cv_status::no_timeout;
std::cv_status status = mBlockList.empty() ? std::cv_status::timeout : std::cv_status::no_timeout;
while (mBlockList.empty() && status == std::cv_status::no_timeout)
while (mBlockList.empty() && status == std::cv_status::timeout)
status = mSignal.wait_for(l, timeout);
Block r;
if (status == std::cv_status::no_timeout)
r = mBlockList.front(); mBlockList.erase(mBlockList.begin());
{
r = mBlockList.front();
mBlockList.erase(mBlockList.begin());
}
return r;
}