- fixes for process output reading
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2564e690e8
commit
c7da260b9b
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@ -81,6 +81,7 @@ std::string OsProcess::execCommand(const std::string& cmd)
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#include <memory>
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#include <stdexcept>
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#include <sys/select.h>
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std::string OsProcess::execCommand(const std::string& cmd)
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{
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@ -100,22 +101,35 @@ std::string OsProcess::execCommand(const std::string& cmd)
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return result;
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}
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void OsProcess::asyncExecCommand(const std::string& cmdline,
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#include <poll.h>
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std::shared_ptr<std::thread> OsProcess::asyncExecCommand(const std::string& cmdline,
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std::function<void(const std::string& line)> callback,
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bool& finish_flag)
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{
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std::thread t([cmdline, callback, &finish_flag]()
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std::shared_ptr<std::thread> t = std::make_shared<std::thread>([cmdline, callback, &finish_flag]()
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{
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std::string cp = cmdline;
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std::shared_ptr<FILE> pipe(popen(cp.c_str(), "r"), pclose);
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FILE* pipe = popen(cp.c_str(), "r");
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if (!pipe)
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throw std::runtime_error("Failed to run.");
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char buffer[1024];
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std::string result = "";
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while (!feof(pipe.get()) && !finish_flag)
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int f = fileno(pipe);
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while (!feof(pipe) && !finish_flag)
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{
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if (fgets(buffer, 1024, pipe.get()) != nullptr)
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// Wait for more data
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struct pollfd pfd{ .fd = f, .events = POLLIN };
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while (poll(&pfd, 1, 0) == 0 && !finish_flag)
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;
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// Read data
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if (finish_flag)
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continue;
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if (fgets(buffer, 1024, pipe) != nullptr)
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{
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if (callback)
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callback(buffer);
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@ -123,11 +137,13 @@ void OsProcess::asyncExecCommand(const std::string& cmdline,
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}
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}
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if (pipe)
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pclose(pipe);
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finish_flag = true;
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});
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while (!finish_flag)
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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return t;
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}
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#endif
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@ -3,12 +3,14 @@
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#include <string>
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#include <functional>
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#include <memory>
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#include <thread>
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class OsProcess
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{
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public:
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static std::string execCommand(const std::string& cmdline);
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static void asyncExecCommand(const std::string& cmdline,
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static std::shared_ptr<std::thread> asyncExecCommand(const std::string& cmdline,
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std::function<void(const std::string& line)> callback,
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bool& finish_flag);
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@ -123,7 +123,7 @@ BufferQueue::Block BufferQueue::pull(std::chrono::milliseconds timeout)
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std::unique_lock<std::mutex> l(mMutex);
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std::cv_status status = mBlockList.empty() ? std::cv_status::timeout : std::cv_status::no_timeout;
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while (mBlockList.empty() && status == std::cv_status::timeout)
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if (mBlockList.empty())
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status = mSignal.wait_for(l, timeout);
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Block r;
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