- initial import
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#include "Agent_Interface.h"
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#include "Agent_Impl.h"
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Agent::Agent()
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:mContext(new AgentImpl());
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{
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}
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Agent::~Agent()
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{
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}
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void Agent::write(const std::string& command)
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{
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}
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bool Agent::waitForData(int milliseconds)
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{
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return false;
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}
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std::string Agent::read()
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{
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}
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