- initial import
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196
src/engine/audio/Audio_CoreAudio.h
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196
src/engine/audio/Audio_CoreAudio.h
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/* Copyright(C) 2007-2014 VoIP objects (voipobjects.com)
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef __AUDIO_COREAUDIO_H
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#define __AUDIO_COREAUDIO_H
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#ifdef TARGET_OSX
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#include "Audio_Interface.h"
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#include "Audio_Helper.h"
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#include "Audio_Resampler.h"
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#include "Audio_DataWindow.h"
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#include "../Helper/HL_Pointer.h"
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#include "../Helper/HL_ByteBuffer.h"
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#include "../Helper/HL_Exception.h"
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#include <AudioToolbox/AudioQueue.h>
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// Define CoreAudio buffer time length in milliseconds
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#define COREAUDIO_BUFFER_TIME 20
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namespace Audio
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{
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class AudioException: public Exception
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{
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public:
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AudioException(int code, OSStatus subcode)
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:Exception(code, int(subcode))
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{}
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};
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//#ifndef AudioDeviceID
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//# define AudioDeviceID unsigned
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//#endif
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class MacEnumerator: public Enumerator
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{
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public:
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MacEnumerator();
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~MacEnumerator();
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void open(int direction);
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void close();
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int count();
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std::tstring nameAt(int index);
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int idAt(int index);
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int indexOfDefaultDevice();
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protected:
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struct DeviceInfo
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{
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AudioDeviceID mId;
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std::string mName;
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bool mCanChangeOutputVolume;
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bool mCanChangeInputVolume;
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int mInputCount, mOutputCount;
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int mDefaultRate;
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DeviceInfo(): mId(0), mCanChangeOutputVolume(false), mCanChangeInputVolume(false), mInputCount(0), mOutputCount(0), mDefaultRate(16000) {}
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};
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std::vector<DeviceInfo> mDeviceList;
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unsigned mDefaultInput, mDefaultOutput;
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int mDirection;
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void getInfo(DeviceInfo& di);
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};
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class CoreAudioUnit
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{
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public:
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CoreAudioUnit();
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~CoreAudioUnit();
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void open(bool voice);
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void close();
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AudioStreamBasicDescription getFormat(int scope, int bus);
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void setFormat(AudioStreamBasicDescription& format, int scope, int bus);
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bool getEnabled(int scope, int bus);
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void setEnabled(bool enabled, int scope, int bus);
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void makeCurrent(AudioDeviceID deviceId, int scope, int bus);
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void setCallback(AURenderCallbackStruct cb, int callbackType, int scope, int bus);
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void setBufferFrameSizeInMilliseconds(int ms);
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int getBufferFrameSize();
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void initialize();
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AudioUnit getHandle();
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protected:
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AudioUnit mUnit;
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};
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class MacDevice
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{
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public:
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MacDevice(int devId);
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~MacDevice();
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bool open();
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void close();
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void setRender(bool render);
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void setCapture(bool capture);
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int getId();
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Format getFormat();
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DataConnection* connection();
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void setConnection(DataConnection* c);
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void provideAudioToSpeaker(int channels, void* buffer, int length);
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void obtainAudioFromMic(int channels, const void* buffer, int length);
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protected:
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AudioDeviceID mDeviceId;
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bool mCapture, mRender;
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bool mActive;
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int mUsageCount;
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Mutex mGuard;
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CoreAudioUnit mAudioUnit;
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AudioComponent mComponent;
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AudioStreamBasicDescription mCaptureInputFormat, mCaptureOutputFormat, mRenderInputFormat, mRenderOutputFormat, mStreamFormat;
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AudioBufferList* mInputBufferList;
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DataConnection* mConnection;
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SpeexResampler mCaptureResampler, mRenderResampler;
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ByteBuffer mTail;
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DataWindow mInputBuffer, mOutputBuffer;
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bool createUnit(bool voice);
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void destroyUnit();
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void startStream();
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void stopStream();
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void setupStreamFormat();
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bool createResampleUnit(AudioStreamBasicDescription format);
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static OSStatus outputCallback( void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber,
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UInt32 inNumberFrames,
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AudioBufferList *ioData );
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static OSStatus inputCallback(void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber,
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UInt32 inNumberFrames,
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AudioBufferList *ioData);
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#ifdef TARGET_IOS
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static void propListener(void *inClientData,
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AudioSessionPropertyID inID,
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UInt32 inDataSize,
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const void * inData);
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static void interruptionListener(void *inClientData, UInt32 inInterruption);
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#endif
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};
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typedef SharedPtr<MacDevice> PMacDevice;
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class MacInputDevice: public InputDevice
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{
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public:
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MacInputDevice(int devId);
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~MacInputDevice();
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bool open();
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void close();
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Format getFormat();
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bool fakeMode();
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void setFakeMode(bool fakemode);
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int readBuffer(void* buffer);
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protected:
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PMacDevice mDevice;
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};
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class MacOutputDevice: public OutputDevice
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{
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public:
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MacOutputDevice(int devId);
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~MacOutputDevice();
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bool open();
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void close();
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Format getFormat();
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bool fakeMode();
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void setFakeMode(bool fakemode);
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protected:
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PMacDevice mDevice;
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};
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}
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#endif // TARGET_OSX
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#endif // __AUDIO_COREAUDIO_H
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