- bugs fixed
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@@ -103,10 +103,9 @@ protected:
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Mutex mDeleteGuard;
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char mTempPacket[MAX_UDPPACKET_SIZE];
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volatile bool mShutdown = false;
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int mId = 0;
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bool isShutdown() const { return mShutdown; }
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//bool isShutdown() const { return mShutdown; }
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virtual void thread();
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// Processes mDeleteVector -> updates mSocketMap, removes socket items and closes sockets specified in mDeleteVector
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