#if !defined(RESIP_DNSINTERFACE_HXX) #define RESIP_DNSINTERFACE_HXX #include #include #include "rutil/TransportType.hxx" #include "rutil/Data.hxx" #include "rutil/Socket.hxx" #include "rutil/BaseException.hxx" #include "rutil/dns/DnsStub.hxx" #include "rutil/dns/RRVip.hxx" #include "resip/stack/TupleMarkManager.hxx" namespace resip { class DnsHandler; class DnsResultSink; class DnsResult; class Uri; class Via; //class ExternalDns; class DnsRawSink; class DnsInterface { public: class Exception : public BaseException { public: Exception(const Data& msg, const Data& file, const int line) : BaseException(msg,file,line){} const char* name() const { return "DnsInterface::Exception"; } }; // Used to create an asynchronous Dns Interface. Any lookup requests will // be queued for later processing. It is critical that the consumer of the // DnsResult be in the same thread that is processing the async results // since there is no locking on the DnsResult // Will throw DnsInterface::Exception if the Dns provider fails to initialize DnsInterface(DnsStub& dnsStub); virtual ~DnsInterface(); //Data errorMessage(int status); // set the supported set of types that a UAC wishes to use void addTransportType(TransportType type, IpVersion version); // return if the client supports the specified service (e.g. SIP+D2T) bool isSupported(const Data& service); bool isSupported(TransportType t, IpVersion version); // this is used if NAPTR doesn't return anything to decide which SRV // records to query bool isSupportedProtocol(TransportType t); int supportedProtocols(); // For each of the following calls, immediately return a DnsResult to the // caller. If synchronous, the DnsResult is complete and may block for an // arbitrary amount of time. In the synchronous case, the transactionId is // not useful. If asynchronous, the DnsResult will be returned immediately // and is owned by the caller. If queries are outstanding, it is not valid // for the caller to delete the DnsResult. // // First determine a transport. Second, determine a set of ports and ip // addresses. These can be returned to the client by asking the DnsResult // for the next result in the form of a Transport:Tuple. The client can // continue to ask the DnsResult to return more tuples. If the tuples for // the current transport are exhausted, move on to the next preferred // transport (if there is one) DnsResult* createDnsResult(DnsHandler* handler=0); void lookup(DnsResult* res, const Uri& uri); //DnsResult* lookup(const Uri& url, DnsHandler* handler=0); //DnsResult* lookup(const Via& via, DnsHandler* handler=0); //void lookupRecords(const Data& target, unsigned short type, DnsRawSink* sink); //virtual void handleDnsRaw(ExternalDnsRawResult); TupleMarkManager& getMarkManager(){return mMarkManager;} protected: // When complete or partial results are ready, call DnsHandler::process() // For synchronous DnsInterface, set to 0 friend class DnsResult; // DnsHandler* mHandler; // .kw. not used anymore? std::set mSupportedNaptrs; typedef std::vector > TransportMap; TransportMap mSupportedTransports; //std::set mSupportedTransportTypes; //ExternalDns* mDnsProvider; DnsStub& mDnsStub; RRVip mVip; TupleMarkManager mMarkManager; }; } #endif // Copyright (c) 2003, Jason Fischl /* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. 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