rtphone/src/engine/audio/Audio_Wmme.h

149 lines
3.9 KiB
C++

/* Copyright(C) 2007-2014 VoIP objects (voipobjects.com)
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __AUDIO_WMME_H
#define __AUDIO_WMME_H
#ifdef TARGET_WIN
#include "../engine_config.h"
#include <winsock2.h>
#include <windows.h>
#include <mmsystem.h>
#include "../Helper/HL_Sync.h"
#include "Audio_Interface.h"
#include <deque>
#include <EndpointVolume.h>
#include <MMDeviceAPI.h>
#if defined(_MSC_VER)
#include <Functiondiscoverykeys_devpkey.h>
#endif
#include <vector>
#include <string>
namespace Audio
{
class WmmeInputDevice: public InputDevice
{
public:
WmmeInputDevice(int index);
~WmmeInputDevice();
bool open();
void close();
bool fakeMode();
void setFakeMode(bool fakeMode);
int readBuffer(void* buffer);
HWAVEIN handle();
protected:
class Buffer
{
public:
Buffer();
~Buffer();
bool prepare(HWAVEIN device);
bool unprepare(HWAVEIN device);
bool isFinished();
bool addToDevice(HWAVEIN device);
void* data();
protected:
HGLOBAL mDataHandle;
void* mData;
HGLOBAL mHeaderHandle;
WAVEHDR* mHeader;
};
Mutex mGuard; /// Mutex to protect this instance.
HWAVEIN mDevHandle; /// Handle of opened capture device.
HANDLE mThreadHandle;
HANDLE mShutdownSignal;
HANDLE mDoneSignal; /// Event handle to signal about finished capture.
Buffer mBufferList[AUDIO_MIC_BUFFER_COUNT];
unsigned mBufferIndex;
int mDeviceIndex; /// Index of capture device.
volatile bool mFakeMode; /// Marks if fake mode is active.
int mRefCount;
bool tryReadBuffer(void* buffer);
void openDevice();
void closeDevice();
static void CALLBACK callbackProc(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2);
static void threadProc(void* arg);
};
class WmmeOutputDevice: public OutputDevice
{
public:
WmmeOutputDevice(int index);
~WmmeOutputDevice();
bool open();
void close();
HWAVEOUT handle();
unsigned playedTime();
void setFakeMode(bool fakemode);
bool fakeMode();
bool closing();
protected:
class Buffer
{
friend class WmmeOutputDevice;
public:
Buffer();
~Buffer();
bool prepare(HWAVEOUT device);
bool unprepare(HWAVEOUT device);
bool write(HWAVEOUT device);
protected:
WAVEHDR* mHeader;
void* mData;
HGLOBAL mHeaderHandle;
HGLOBAL mDataHandle;
};
Mutex mGuard; /// Mutex to protect this instance
int mDeviceIndex;
HWAVEOUT mDevice; /// Handle of opened audio device
Buffer mBufferList[AUDIO_SPK_BUFFER_COUNT];
unsigned mPlayedTime; /// Amount of played time in milliseconds
bool mClosing;
HANDLE mDoneSignal,
mShutdownSignal,
mThreadHandle;
volatile bool mShutdownMarker;
volatile LONG mPlayedCount;
unsigned mBufferIndex;
bool mFailed;
void openDevice();
void closeDevice();
bool areBuffersFinished();
static void CALLBACK callbackProc(HWAVEOUT hwo, UINT msg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2);
static void threadProc(void* arg);
};
}
#endif
#endif